
In the second, do the same with your NameGenerator.
#SPORE WORKS 101 TRANSACTION DECLINE MOD#
In the first, go to the Mod tab, Open the NameGenerator of the other language, press Unpack, go to the Files tab, expand the folder named #0461227D and click on #.Rename NameGeneration.package to whatever you want.Go into the copied folder of your language.Copy the folder of your language and paste to your desktop, followed by a folder of any other language.Go to X:\Spore\Data\Locale\, with X the letter of your disc drive.Insert your SPORE disc into your disc drive.This fix is useful for languages other than English and you want to use your original Name Generator, or if you use custom random names. The fixes only affects all future names, any previous objects named BAD_DATA must be changed manually. This bug can appear after installing Patch 1.04 or SPORE: Galactic Adventures. The fact that the game can be started from any stage and all previously created creatures are available for selection at the creation screen means this should cause little disruption. The only fix is to start a new save-game and to let the cut-scene play through. The player may skip this cutscene, but doing so may trigger a semi game-breaking bug where no trees are rendered on that save-game's planet, even after reloading the game. Immediately after the editor is exited, a cut-scene will show depicting the species migrating onto land. No Trees visible on planet from Creature Stage onwardsĪfter completion of the initial cell stage, the player is prompted to modify their creature for life on land. Create a 32 bit word named InstallCompleted with a value of 1.Create a 32 bit word named ReIndexYesOrNo with a value of 0.Make sure DataDir is your \Data\ folder.

